max Peak
-3.5
LRA
9.8
max LUFS-M
-13
max LUFS-S
-16.6
LUFS-I
-22.5
Platform: macOS
Controller: DualSense Gamepad
Cars Captured: Two
What I Liked
Realistic Engine Feel:
The engine sound design delivers an immersive experience. It appears to utilize granular synthesis, and it does so impressively, avoiding common granular artifacts across the RPM scale. This creates a smooth and convincing engine sound that feels authentic.
Exhaust Pops:
The subtle but satisfying exhaust pops during throttle release are a standout feature. They add character and realism to the driving experience, enhancing the overall audio design.
What Needs Improvement
Material Transitions (Snow/Gravel):
When transitioning off snow or gravel, the sound cuts off abruptly. Adding a “release” sample, such as the sound of small stones or debris hitting the car's undercarriage, would make these moments feel more natural and less jarring.
Gear Changes:
The transitions between gear changes lack polish, feeling like rough cuts rather than smooth progressions. Incorporating a more fluid transition between rev levels during gear shifts could greatly enhance immersion.
Throttle Pump & Engine Dynamics:
The engine response feels unnaturally quick when pumping the throttle or when transitioning between engine braking and load states. A more gradual or nuanced response in these scenarios would align better with real-world physics.
Opponent Vehicle Sounds:
Opponent cars emit no sound, which detracts from the immersion, especially during close battles around corners. Adding audio cues for opponent vehicles would help create a richer and more engaging racing environment.
Overall Thoughts
Gear.Clib Stradale showcases some excellent engine sound design, especially with its realistic implementation of granular synthesis and its detailed exhaust effects. However, addressing the abruptness in material transitions, refining gear changes, and enhancing engine dynamics would elevate the audio experience to the next level. Adding sounds for opponent vehicles is also crucial for creating a truly immersive racing atmosphere.
This series explores how sound effects alone can shape the gaming experience. (with an emphasis for motors/vehicle games and simulators) Share your thoughts or recommendations for games to feature next!
HISTOGRAM:
![](https://static.wixstatic.com/media/ddce3c_8cb7929aa001434bb65d7eed7799d901~mv2.png/v1/fill/w_980,h_545,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/Asphalt8_Stats.png)